![modeling - Why does Subdivide Smooth look different when compared to the Subsurf modifier? - Blender Stack Exchange modeling - Why does Subdivide Smooth look different when compared to the Subsurf modifier? - Blender Stack Exchange](https://i.stack.imgur.com/B5LNx.png)
modeling - Why does Subdivide Smooth look different when compared to the Subsurf modifier? - Blender Stack Exchange
![Bad shading despite having 'Shade Smooth' & 'Weighted Normal' modifier on my mesh..any fix? : r/blender Bad shading despite having 'Shade Smooth' & 'Weighted Normal' modifier on my mesh..any fix? : r/blender](https://i.redd.it/ecyyndj3f4s61.jpg)
Bad shading despite having 'Shade Smooth' & 'Weighted Normal' modifier on my mesh..any fix? : r/blender
![Apply Modifier seems to have effect on "Auto Smooth" of the final GLB Exported · Issue #799 · KhronosGroup/glTF-Blender-IO · GitHub Apply Modifier seems to have effect on "Auto Smooth" of the final GLB Exported · Issue #799 · KhronosGroup/glTF-Blender-IO · GitHub](https://user-images.githubusercontent.com/3952687/69505807-dfe7e000-0f7f-11ea-9389-47d6a7dfa9f5.png)
Apply Modifier seems to have effect on "Auto Smooth" of the final GLB Exported · Issue #799 · KhronosGroup/glTF-Blender-IO · GitHub
![normals - Is it possible to get automatic smooth edges with flat faces without adding geometry? - Blender Stack Exchange normals - Is it possible to get automatic smooth edges with flat faces without adding geometry? - Blender Stack Exchange](https://i.stack.imgur.com/hwc81.jpg)